Objective: Design a “Honda” inspired Personal Mobility Devices for young patients with limited leg function.
Key Design Considerations:
- Use “HONDA” to provide a Visual Brand Language.
- Consistent VBL starting point for all students
- Provides focus for exploration of function, form, materials, technology etc.
- Empower exploration into emerging technologies such as AI, battery power, fabrics etc.
- Target users are young individuals who have temporary or long-term loss of leg function
- Ages of users 13-25 Middle school age to young adults
- PMDs must have wheels, seat, back support, arm support, and leg support.
- Concepts designed to be implemented within 5 years
- State of the art technology such as battery, materials, lighting, AI, user interactions etc.
- Design for public use
- Sustainable and durable
- Accommodate various ages, sizes, shapes, and levels of mobility
- Consistent VBL starting point for all students
- Provides focus for exploration of function, form, materials, technology etc.
- Empower exploration into emerging technologies such as AI, battery power, fabrics etc.
- Target users are young individuals who have temporary or long-term loss of leg function
- Ages of users 13-25 Middle school age to young adults
- PMDs must have wheels, seat, back support, arm support, and leg support.
- Concepts designed to be implemented within 5 years
- State of the art technology such as battery, materials, lighting, AI, user interactions etc.
- Design for public use
- Sustainable and durable
- Accommodate various ages, sizes, shapes, and levels of mobility

Honda "Mood Board"

Exploration Sketches (ROUND 1)

Exploration Sketches (ROUND 2)

Exploration Sketches (ROUND 3)

Headrest Exploration

Backrest Exploration

Bottom Exploration

Armrest Exploration



